A downloadable game for Windows

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Cover surfaces with paint to change the environment and slowly build up an image of your surroundings in this unique puzzle/exploration game.


In the future this game will open up significantly with several open areas that have branches that lead to unique areas. At the moment the 6th area isn't working so that's where the demo ends.

This game is in active development from a small team of me and a programmer. I'd appreciate any feedback you may have so we can make positive adjustments or change the direction of the project.

Brandon

Feel free to keep track of the project or join the community with the links below!

Link to our discord server for the game's development.

Link to the Trello board we use for organization.

For updates follow me on twitter.

Developers:

Design - Brandon Franklin

Programming - Doug Potesta

StatusIn development
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorBrandon Franklin
GenrePuzzle
Made with3ds Max, Unity
TagsAbstract, Casual, Colorful, Experimental, Exploration, First-Person, Low-poly, Minimalist, Relaxing, Sandbox
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksTwitter

Download

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Click download now to get access to the following files:

Canvas_Demo.zip 34 MB

Development log

Comments

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Dear developer, esc button does not show pause menu. I do not know what to do with ball when i coloured red and green and blue circles. I can not set vsync. Player can not crouch with ctrl button. i can not catch ball.

Hey, sorry for the late reply. If you filled them in and you did not hear a "ping noise" that would be why. It just means you need to fill it in a small amount more. It's a bug that it shows it fill in early sometimes.There's a lot more to the game if you get past that though! :]

Crouching is not part of the game, but we will consider adding it. It isn't really mechanically relevant to the game, so we're hesitant to add mechanics that won't be useful.

We'll also consider adding the ability to grab the ball to make it easier to manipulate.

Vsync will come with time, this is just a demo.

Thanks for playing and thanks for the feedback!

it crashes my computer everytime i touch the door

but it's good though

sorry about that, it's pretty poorly optimized. I am working on a demo that works a lot more smoothly. So feel free to follow if you want to see it updated! : )

(+1)

Nice demo, where you inspired by The Unfinished Swan?

It definitely was an inspiration for this proof of concept section. The original inspiration was a conversation I had with a fellow designer about a SpongeBob episode where they paint a room haha.

(+1)

I got stuck but this was pretty cool!